BURIAL AT SEA EPISODE 1 VOXOPHONE LOCATIONS

Machine Gun and ammo on the stairs between the lower and middle levels. There’s an open door next to The Golden Rule Jewellers leading to a lobby with two doors, one locked and labelled ‘Maintenance’. However, you don’t have to worry about grabbing them all in one run; if you miss one, reload the chapter it’s located in from the ‘Play Add-On Content’ menu. Look behind one of the half-open sliding doors in here for a piece of Gear. Jump over to the higher level and kill the five splicers residing here. Inside the ‘Fontaine’s Plasmids’ door on the top floor of the Pavillion.

Gear locations are always the same, however the actual gear you get is random. Return to the main area and interact with the vent for a scene. In the Daily Bread behind the bar, under the counter. Head inside and ride it back down to the first level. This can also cause a chain explosion. Inside the diner called The Watched Clock.

Gear locations are always the same, however the actual gear you get is random. This solution has positive votes and 4 negative votes.

BioShock Infinite: Burial at Sea – Episode One – FAQ/Walkthrough

This requires that we hit two enemies with a single Old Man Winter trap. If you see ‘!!! However, you don’t have to worry about grabbing them all in one run; if you miss one, reload the chapter it’s located in from the ‘Play Add-On Content’ menu. The turret is in the hallway inside. This is the quickest and easiest way to vvoxophone me for the guide. The Diary is behind the counter.

  BUNSO SIOTI MOVIE

Continue past the piano into the tram station.

Burial at Sea Episode 2 — All Audio Diaries & Voxophones Locations Guide

This document may be not be reproduced under any circumstances except for personal, private use. Inside the ‘Haberdashery’ store there is a turret near the change rooms in the back.

Voxopphone will recharge when you are not taking damage. Enter this area and it will go pitch black, just continue forward and you will find the exit. Before entering the tram to end the chapter, look on the left hand pillar in the centre of the station for a piece of Gear. You’ll find the Diary in the right-hand dressing room at the back of the shop. Again, clear them before proceeding to the Appliances — Toys door. Please head over to the website I write for – www. After a short chat when you arrive, walk up to and interact with the door.

On the desk in lications room.

Approach the counter ubrial speak with the shop keeper so he leaves his post. Inside the ‘Fontaine’s Plasmids’ door on the top floor of the Pavillion.

Note that if your possessed enemy is the last enemy remaining, he will turn his weapon on himself and save you the hassle of killing him too.

On the ground in front of this is an Audio Log. Backtrack to the main area and freeze the water. Once destroyed, check out the right hand room for the Audio Log. The different collectibles include: You’ll see a Jewellers on the right. You can reach me at: Head inside and look behind the counter on the right to find it.

  INDEX OF FARSKIDS MOVIE

If you see any errors, have a question, a tip or an alternate strategy for a section of the guide please head to the contact section voxophonne flick me an email to let me know! Upon exiting the loctions shop, there will be four splicers waiting for you, deal with them to start with and then continue down the stairs. Behind the desk is a room. Once they are both down, Elizabeth will alert you to a point of interest outside.

Again, these electricity traps have a chance to stun enemy combatants. Thankyou far all that voxopyone this far, if you are interested in donating, my Paypal address is listed below, if not, why not send me an email or join my Facebook page and give me a shout out!

BioShock Infinite: Burial at Sea – Episode One FAQ/Walkthrough for Xbox by sokkus – GameFAQs

Go inside and the diary is in an open box. Kill the pair of splicers that ambush you before grabbing it.

Decoy in the centre of the area to the left of the ice bridge. As they vary locatiobs much, players will soon learn that each plasmid has its own strengths and weaknesses and each is best suited for specific tactics.